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(Windows and Linux) Temporary files written when creating Playblast are not deleted Maya crashes on some scenes with HIK and Editable Motion TrailsĬurves not being normalized in the Graph Editor when using the middle mouse buttonĮM manipulation becomes disabled in the Graph EditorĬolor management using OCIO slows down Viewport 2.0 performance Maya crashes when evaluating scene in parallel Mesh problems in Viewport 2.0 with trax clip duplication and split Maya crashes when playing or scrubbing animation Maya can become slow after deletion of animation layersĮM manipulation stops working in some cases Maya reverts to serial EM evaluation when animating camera aimĮditable motion trails can be slow when used with animation layers Maya crashes with maya.standalone skinningįree image planes lose animated texture when duplicated with input graphĬannot re-implement schedulingType() for deformers Maya crashes when using the dgtimer command with Evaluation Manager (EM)-based evaluationĬhannel Box doesn't refresh when changing the value using middle mouse drag unless asset is selected Maya FBX Export does not support export of custom attributes driven by other custom attributesĮxpression node is not evaluated for mental ray nodes Mentalray_Plugin_for_Maya_2016_SP4_EN_Linux_64bit.Dragging Trax track past last track disables animationĮvaluation HUD constantly echoes in the Script Editor Uninstall your existing Maya 2016 software before installing this service pack.įor users who rely on LiveUpdate, you’ll be pushed the patch automatically. On Mac and Linux operating systems, this service pack is a full product install.
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Do not uninstall Maya 2016 before applying this service pack. On Windows operating systems, this service pack patches your existing Maya 2016 software.Refer to the readme for more information. Autodesk Maya 2016 Service Pack 4 includes several important fixes.
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